Derrick Ryan Art & Animation
Derrick Ryan

About Me

Derrick Ryan is a graduate of the University of Utah with a Bachelor's degree in Film and Media Arts, Animation Emphasis, with a minor in Games. He has furthered his craft at Animation Mentor, focusing on character animation, and is currently completing a Bachelor's degree in Computer Science at Western Governors University to strengthen his technical foundation.


As an animator, he is proficient in Autodesk Maya, Blender, and Unreal Engine, with a solid grasp of the 12 principles of animation across both film and game pipelines. He is also expanding into technical animation and AI-assisted workflows to work more efficiently without sacrificing craft.


Derrick is currently seeking opportunities as an Animator or Technical Artist/Animator, and is open to both studio and freelance work. Download his resume or reach out directly at derrick@derrickryanartanimation.com.

Skill Set

Software

Animation

  • Autodesk Maya
  • Blender

Game Engines

  • Unreal Engine 4 & 5

Animation

  • Character Animation
  • 3D Animation
  • Unreal Animation
    • Sequencer
    • Blendspaces
    • UE Animation Blueprint

Game Development

  • Unreal Blueprints

Programming Languages

  • HTML
    • html
    • css
    • javaScript (basics)
  • Python (bascis)
  • MEL Script (basics)

Spoken Languages

  • English (Native)
  • Spanish (Fluent)

Additional

  • Communication
  • Teamwork
  • Organization
  • Self-drive
  • Efficiency

Projects

Project Name
Role(s)
Software Used
Available?
Available at
AUGMENT
Animator, Character Artist
Maya, Unreal Engine 4
Yes
itch.io (opens in a new tab)
Pull the Lever
Animator, Character Artist
Maya, Unity
Yes
itch.io (opens in a new tab)
Professor Longtie
Animator, Technical Artist
Blender, Unreal, C++, Blueprints
No
N/A