About Me
Derrick Ryan is a graduate of the University of Utah with a Bachelor's degree in Film and Media Arts, Animation Emphasis, with a minor in Games. He has furthered his craft at Animation Mentor, focusing on character animation, and is currently completing a Bachelor's degree in Computer Science at Western Governors University to strengthen his technical foundation.
As an animator, he is proficient in Autodesk Maya, Blender, and Unreal Engine, with a solid grasp of the 12 principles of animation across both film and game pipelines. He is also expanding into technical animation and AI-assisted workflows to work more efficiently without sacrificing craft.
Derrick is currently seeking opportunities as an Animator or Technical Artist/Animator, and is open to both studio and freelance work. Download his resume or reach out directly at derrick@derrickryanartanimation.com.
Skill Set
Software
Animation
- Autodesk Maya
- Blender
Game Engines
- Unreal Engine 4 & 5
Animation
- Character Animation
- 3D Animation
- Unreal Animation
- Sequencer
- Blendspaces
- UE Animation Blueprint
Game Development
- Unreal Blueprints
Programming Languages
- HTML
- html
- css
- javaScript (basics)
- Python (bascis)
- MEL Script (basics)
Spoken Languages
- English (Native)
- Spanish (Fluent)
Additional
- Communication
- Teamwork
- Organization
- Self-drive
- Efficiency